Five WoW accounts, one keyboard broadcaster and me.
Thursday, June 5, 2008
Sethekk Halls and 67!
After finishing Nagrand with Durn the Hungerer, I was left with Viktor half a box and the four shamans 12 boxes short of level 67. I did all the group quests with these five chars, with the exception of Durn, for which a guildmate gave me a hand, and of course the Ring of Blood, for which another guildmate did the same, tanking out of the party.
While I fully plan to go for shield and 1h mace at 70, I took the Battle Mage-Baton from the Ring of Blood for all five characters. It has just the right stats and is a serious improvement. I can level without the armor provided by a shield.
One thing that I keep an eye on while leveling these characters is rep. Rep with Honor Hold, Cenarion Expedition, Lower City, Caverns of Time and the Sha'tar. Passing through the Hellfire Peninsula and doing the Ramparts boss kill quest, Zangermarsh and locating the lost expedition members in the Slave Pens and the Underbog and doing a couple of quests in Terrokar allowed me to get halfway to my target. That means it left me honored with Honor Hold and the Cenarion Expedition, and on the way to honored with the Lower City.
Looking at the shamans being half a level behind Viktor and them needing more Lower City rep, I parked Viktor and headed to Sethekk halls to get some instance xp. I made a mage table with Alaire, then logged her and grabbed biscuits with the shamans and my tankadin Stephanius. That saw me ready for the dungeon.
The way I went about it was to just tank and dps. My tank is sufficiently geared that no healing is needed in the time until a group of mobs is put down. The only time I healed was at about 30% of the first bosses health. One thing that is very nasty in this place are the mind control totems dropped by the Time Lost Controllers. However, the combination of taking this mob as first target, opening fire on it before it reached the tank and stunning it if still alive when it arrives at the tank did the trick nicely.
I completed Sethekk halls the first time on Monday, taking the last boss in the first go. It also brought me to honored with the Lower City! Then I fell out of bed early today. Too early to head to work, by enough of a margin to clear the dungoen again. That took me to level 67 on the shamans. All shamans had rested XP saved up and were bagging about 1500xp per trash mob kill, adding up very quickly.
I will definitely do some more dungeons for leveling purposes - not just in the Caverns of time for that rep, but also in Mechanar for the Lightning Totem. I have not tried yet, but aparently it is possible to summon people into Mechanar with a warlock, which allows character that do not have a flying mount or are not even 70 to get in there. Considering that I really need that lightning totem drop for all four shamans from the Mechanar Chest and that I plan to PvP with these shamans - making a flying mount totally unnecessary, that is awesome. I have three level 70 warlocks, so with a bit of fiddling I can get my characters into Mechanar and set to go by myself. I can hardly wait. =]
While I fully plan to go for shield and 1h mace at 70, I took the Battle Mage-Baton from the Ring of Blood for all five characters. It has just the right stats and is a serious improvement. I can level without the armor provided by a shield.
One thing that I keep an eye on while leveling these characters is rep. Rep with Honor Hold, Cenarion Expedition, Lower City, Caverns of Time and the Sha'tar. Passing through the Hellfire Peninsula and doing the Ramparts boss kill quest, Zangermarsh and locating the lost expedition members in the Slave Pens and the Underbog and doing a couple of quests in Terrokar allowed me to get halfway to my target. That means it left me honored with Honor Hold and the Cenarion Expedition, and on the way to honored with the Lower City.
Looking at the shamans being half a level behind Viktor and them needing more Lower City rep, I parked Viktor and headed to Sethekk halls to get some instance xp. I made a mage table with Alaire, then logged her and grabbed biscuits with the shamans and my tankadin Stephanius. That saw me ready for the dungeon.
The way I went about it was to just tank and dps. My tank is sufficiently geared that no healing is needed in the time until a group of mobs is put down. The only time I healed was at about 30% of the first bosses health. One thing that is very nasty in this place are the mind control totems dropped by the Time Lost Controllers. However, the combination of taking this mob as first target, opening fire on it before it reached the tank and stunning it if still alive when it arrives at the tank did the trick nicely.
I completed Sethekk halls the first time on Monday, taking the last boss in the first go. It also brought me to honored with the Lower City! Then I fell out of bed early today. Too early to head to work, by enough of a margin to clear the dungoen again. That took me to level 67 on the shamans. All shamans had rested XP saved up and were bagging about 1500xp per trash mob kill, adding up very quickly.
I will definitely do some more dungeons for leveling purposes - not just in the Caverns of time for that rep, but also in Mechanar for the Lightning Totem. I have not tried yet, but aparently it is possible to summon people into Mechanar with a warlock, which allows character that do not have a flying mount or are not even 70 to get in there. Considering that I really need that lightning totem drop for all four shamans from the Mechanar Chest and that I plan to PvP with these shamans - making a flying mount totally unnecessary, that is awesome. I have three level 70 warlocks, so with a bit of fiddling I can get my characters into Mechanar and set to go by myself. I can hardly wait. =]
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