Five WoW accounts, one keyboard broadcaster and me.

Wednesday, May 30, 2007

Battle of the Crimson Watch

After I made that last post here things definitely looked better. Someone asked me if I could help with Ruul the Darkener. I used my warrior instead of Elaire and did that. Then we went on to the Cipher of damnation and I literally had my commands crossed and messed up big time. Then I swapped back to the usual team setup without my warrior and everything went peachy. Kinda nice to know that I can do the Cipher of Damnation finish by myself on the fly now.

After that someone asked in guild chat for the Battle of the Crimson Watch, a demon showdown that follows a drop of the nuisance named patrol through the Path of Conquest in Shadowmoon Valley. I needed that quest done for my team, but had learned to take the 'recommended players: 4' as a practical joke from Blizzard. We gathered a party of guildies plus my team as second party and did it twice, with the only casualty being one of my felguards. I guess average itemization has improved since I did it back in January. Anyway, nice to have the fancy tabards and to bag the 25g each.

I did not bother to reform 'Team Minion' before doing my 10 5v5 rated arena games. In the whole ten games I made about 10 kills. My best game this time around was with a -4 rating. Ah well. I will see how many points I loose due to my lower rating and then consider if I just spent 200g each week to get me closer to the Gladiator's War Staff.

Captn out.

Tuesday, May 29, 2007

EU-GM Eilanai on Multi-Boxing

It has been a few days since I had time to play. Too much work at the moment. On the good side, its not going to stay that way for ever, in fact things should be back to normal in about two weeks for me.

After being told 'I will lol when you get banned for that' shortly after I logged in, I did a bit forum browsing on the EU WoW forums and found THIS THREAD. In this thread a fellow multi boxer asks for clarification after being suspended after botting accusations.

GM Eilanai responds:
Hi Franchesca,

From what I can see the initial suspension was due to suspicion that you may have been using a third party program to control your characters, not for the multi-boxing itself. Since then, the matter was investigated by our Account Administration team and you should have access to your accounts again.

There is no problem with you playing multiple characters, as long as you are the owner of the accounts and are in control of them (i.e. no third party programs, and no macro-usage that is not normally possible in-game).

Have fun playing ;) Eilanai
Game Master // CS Forum Representative - EN

"The pen is mightier than the sword, and considerably easier to write with.."


Nice one!

Just because posts on the offical forums have a habbit of decaying and I do not expect anyone who is sceptic to take my word on the matter, I added a screenshot.

I hope to have something worth reporting again soon =]

Cheers, Captn.

Saturday, May 19, 2007

Oh right, pictures!

I will add a couple of pictures to the previous posts when I get home. I urgently need to return my attention to the real life meeting of my guild now which some kind Belgian members organized for the guild. /raises pint in salute

Captn out.

Friday, May 18, 2007

Teron Gorefiend

While running about in Shadowmoon Vally with the one or other objective, I was allways looking for ash to pick up. Collecting 15 of these per character was not so easy since they are not merrily spawning or concentrated in any one place. So I went after the few bits of ash that I was still missing and then started the actual quest chain. Naturally, killing the 15 Shadowmoon Harbringers took me no time at all, which sent me right on my way to do the bidding of the ancient shadowmoon spirit.

Getting the Gorefiend's Cloak and Gorefiend's Truncheon is fairly easy, I fumbled dismounting my dps chars for the ghost knights with the truncheon, but still made it without casualties on my side. Much more interesting is the encounter to recover Gorefiend's Armor.

Vhel'kur, spawn of Deathwing, who is in turn the big bad daddy to his cute dragon cubs Nefarian and Onyxia has Gorefiend's Armor. His ghost circles above the Netherwing Ridge. Standing on the tallest peak of the tallest hill on Netherwing Ridge, you have to ranged pull the dragon's ghost towards the hill's summit. On the first try I messed up the pull and got eaten before I could do anything dps wise. On the next pull I overnuked and my warlocks got shredded by the dragon's 3.5k hits faster than I could heal. On the third try however, I pulled him as intended, then sent in the felguards and gave them time to get a lead in threat. I had dished out two greater heals when I started attacking with my warlocks and the mage. This time everything went peachy. I got him down loosing only one of my three felguards in the process. Considering that the felguards do not have hit points exceeding two of his hits, that wasn't too bad really.

The reward for me on this chain was Evoker's Helmet of Second Sight, which is a very nice hat as far as spell crit and spell damage goes. Naturally I still have a better healing oriented green for Captn, but for the mage and the warlocks this is a clear improvement.

Captn out.

Wednesday, May 16, 2007

Team Minion

After giving all the nifty gladiator's gear a longing look I decided to see what I could do in arena's. I formed a 5v5 arena team for my five characters called 'Team Minion'. After forming it at the Nagrand arena, I entered an skirmish arena. Let it be said, that I was slaughtered very quickly. Not being arena experienced at all, I had left my corner on foot instead of mounted and faced an Al-Akkir pre-made that looked at me a bit puzzeled and then took my chars apart.

I will need to look at strategies that may give me some success chances, one thing certainly is improving the location of my mounting and dismounting macros. Tripple Seed of Corruption and three Shadow Burns and the one Fire Blast should be a nice welcome for any team, but I will have to see how things go.

On leaving my skirmish round, I got hammered by a horde team at the arena master in Nagrand. Arena noob that I am I wasnt aware yet of this being expected. Upon returning to my corpses and ressing outside the walls of the little enclosure, I had an undead shadow priest start attacking captn. I guess the rest of the pack was outside of his tab or V-healthbar range. I hit fel-domination, summoned felguards in 0.5 seconds and smoshed him flat in less time than it takes to read this sentence.

Then I made sure I got the hell out of dodge city.

I will see how it goes later in actual matches after I adjusted a bit to the rush situation and will of course let you know. =]

Captn out.

Cipher of Dammnation, 2nd Attempt

This week I spent some time working on the Cipher of Damnation and the Theron Gorefiend chains. My motivation to continue the Cipher of Damnation chain for it's own sake was not so high after the frustration I had met earlier with the earlier parts of the chain, the tubers in particular. Now, I have to say that the tubers must have been the absolute worst of the chain. The originally very horrible looking part with the naga's chests was not so hard after all. The keys are bind on pickup, but one can unlock a box without looting it, so I could just kill and loot the nagas and open all the boxes with Captn for the rest of the team.

The part with the blood eleves was relatively easy, with the rotten egg having a good droprate. I did of course make it more difficult for myself by heading over to the path of conquest and killing groups of blood elves there instead of going to the quest fortification as intended where the type of elves that drop the quest armor scraps are abundant. Ruul the Darkener slaughtered me in no time. I put that aside for later and did the next cipher part instead. I met no trouble at all with the demons guarding the next part.

As luck would have it, the guild's main tank was willing and available to help me with Ruul and the fire lord, so I could bag my fancy Staff of the Redeemer and Oronok's Ancient Scepter. An for me unexpected benefit were the nifty arcanist looking and stat wise better than my boring previous shoulderpieces that you get during the chain as well: Spaulders of the Torn-heart.

Captn out.

Tuesday, May 15, 2007

We are airborne!

After a bit more than three hours of questing in southern Netherstorm, the time had come to take a trip down to Shadowmoon Valley and get the fifth gryphon. Now I can move the team around with less hassle withhin zones.

Of course it is still a long way to swift gryphons - 26k gold do not just fall from the sky and maybe I will stop saving for it before I am a fifth of the way towards that goal, but hey, who knows. I had a look at the arena vendor today. I will see if I give it a go. With there being not much arena queue time, I think I can dare to field my chars as a 5v5 team. But that is for another day.

Captn out.