Five WoW accounts, one keyboard broadcaster and me.
Thursday, March 8, 2007
Level 30 - the 21st talent point
The team is level 30 now, which means that 21 talent points are at my disposal for each team member. There are several nice talents that require 20 points to be spent in a talent tree. The noteable new talents for the team are now 'Vampiric Embrace' on Captn, 'Siphon Life' on Blaire, Dlaire and Elaire and Blast wave on Alaire.
My warlocks are all Affliction specced, including 2/2 Soul Siphon, which increases the effect of 'Drain Life' by 5% for each affliction debuff on the target up to a maximum of 60% bonus damage dealt and life leeched. That means 12 debuffs are needed for maximal effect. Curse of Agony, Corruption and Drain Life itself makes for three per warlock. Adding Siphon Life for each warlock brings me up to maximal bonus damage when draining life or mana. That is extremely handy, because not only does it do wicked damage, it also keeps my warlock's health topped up.
Vampiric Embrace costs minimal mana but gives a percentage of all shadow damage dealt by the priest to the target as heal for each party member and each party members pet. This means I can nuke with all chars and provide group heals which will grow stronger with more talents and gear to the group. At level 30 a priest also learns 'Prayer of Healing' which is the priests heal for the whole party, and naturally because of this interesting for me with my targetting/focus challenge.
'Blast Wave' is a strong AoE fire damage and stun spell with a 30 second cooldown. I set it up so that I can use Blast Wave and start the warlocks using their Hellfire AoE when I hit ALT-7 and follow up with Arcane Explosion on pressing 7 while the Hellfire is running. I experimented with Prayer of Healing also being party of it, but decided to do it manually to avoid waste in overhealing. At a certain point I will respec Alaire to Arcane for improved mana shield and a bigger Ooomph in the Arcane Explosions.
Stranglethorn vale, here I come!
My warlocks are all Affliction specced, including 2/2 Soul Siphon, which increases the effect of 'Drain Life' by 5% for each affliction debuff on the target up to a maximum of 60% bonus damage dealt and life leeched. That means 12 debuffs are needed for maximal effect. Curse of Agony, Corruption and Drain Life itself makes for three per warlock. Adding Siphon Life for each warlock brings me up to maximal bonus damage when draining life or mana. That is extremely handy, because not only does it do wicked damage, it also keeps my warlock's health topped up.
Vampiric Embrace costs minimal mana but gives a percentage of all shadow damage dealt by the priest to the target as heal for each party member and each party members pet. This means I can nuke with all chars and provide group heals which will grow stronger with more talents and gear to the group. At level 30 a priest also learns 'Prayer of Healing' which is the priests heal for the whole party, and naturally because of this interesting for me with my targetting/focus challenge.
'Blast Wave' is a strong AoE fire damage and stun spell with a 30 second cooldown. I set it up so that I can use Blast Wave and start the warlocks using their Hellfire AoE when I hit ALT-7 and follow up with Arcane Explosion on pressing 7 while the Hellfire is running. I experimented with Prayer of Healing also being party of it, but decided to do it manually to avoid waste in overhealing. At a certain point I will respec Alaire to Arcane for improved mana shield and a bigger Ooomph in the Arcane Explosions.
Stranglethorn vale, here I come!
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